Blog
12 posts on design, software, and the tools I love.
2025
Arc Raiders: Where Extraction Meets Friendship (and Chaos)
Why Arc Raiders became my go-to multiplayer game - proximity chat magic, co-op extraction thrills, and the best social shooter of 2025.
From Nix to FormalConf: Why I Built My Own Config Manager
After months of frustration with Nix's isolation and endless configuration, I built FormalConf - a TUI for managing dotfiles, packages, and themes.
STRAFTAT: The Arena Shooter That Captured My Heart
Why STRAFTAT is my favorite free-to-play shooter - proximity chat chaos, retro aesthetics, and pure arena shooter bliss.
Claude Code: My New Favorite Coding Companion
A personal review of Claude Code and the workflows that make it shine
Nix is the best package manager i've ever used
Nix is a package manager with a declarative nature.
2024
Our experience with all Source Engine based games
The Source Engine is awesome!
Aider is awesome!
There are so many AI coders, yet Aider stands out.
Ghostty, My new daily driver
Ghostty is a new terminal, is it worth the hype?
Deta Surf: The future of studying
Deta Surf is a new browser in closed alpha. Is it the future?
The current state of gaming on Linux
A look at the current state of gaming on Linux
The fascinating evolution of design
Why the evolution of design is fascinating.
Why are corporate designs getting worse?
Big companies are making their UX/UI design worse. Why is this happening?